Multimedia
Task 20 - Macromedia Flash


A.M.D.G.


Using Flash, you can animate objects to make them appear to move across the Stage and/or change their shape, size, colour, opacity, rotation, and other properties. You can create frame-by-frame animation, in which you create a separate image for each frame. You can also create tweened animation, in which you create the first and last frames of an animation and direct Flash to create the frames in between.

A keyframe is a frame in which you define a change in an animation or include frame actions to modify a movie. Flash can tween, or fill in, the frames between keyframes to produce fluid animations. Because keyframes let you produce animation without drawing each frame, they make creating movies easier.


  • Create a new Flash Document
  • Draw a rectangle on the stage

  • Select the rectangle using the arrow tool
  • Select Insert -> Convert to Symbol…

  • Choose to make this a Graphic Symbol
  • With this symbol selected choose Insert -> Create Motion Tween
  • Select frame 15 in the timeline and choose Insert -> Keyframe

  • Drag the rectangle to another part of the stage. You can right click to resize or rotate the rectangle.

  • To see the tweened animation, choose Control -> Play or press Return on your keyboard

Experiment with the following techniques in Flash:

  • Layers
  • Shape Tween
  • Motion Paths
  • Transparency
  • Any other advanced techniques you can discover